Game Testing Course: How to enhance games’ quality

Explore the best practices in game testing and turn your passion into a new profession. Join our online course to become a proficient Game Tester.
Become a game tester
Syllabus:
12 lessons
Duration: 

6 weeks
Requirements:
Love playing games
Snoopschool is a part of SnoopGame.com
One of the best European game testing companies with 10+ years of experience, and 200+ Testers in-house. Snoop tested 1000+ game projects and is ready to share best practices and testing experience.

About / Overview

Behind every successful game is a tester, who creates test plans, executes them, and optimizes game performance. The main game testers’ task is finding bugs as early as possible and ensuring they get fixed.
a boy in the world of games
boy playing computrer games
Step by step you will overcome this path, master the necessary skills, and become a professional QA specializing in game testing.

Experienced instructor with over 15 years in the GameDev industry will help you develop your understanding of the main principles, share the best practices, and give real-time feedback on your work.

Find bugs to craft better worlds and build gaming excellence with Snoopschool

Join our course today and get your dream job in GameDev!
Apply

Target Audience / For Whom

Students or career changers interested in GameDev

Are you a game lover? Do you want to turn your hobby into an interesting career path? Start from scratch, adopt the best practices in testing from a proficient lecturer, and reach a new level of your skills.

Indie Game Developers

You will know how to integrate testing into your workflow and create game products with excellent quality, understand how to detect bugs in video games, and describe them accurately.

QA engineers

Explore testing techniques and processes through hands-on assignments, and unlock the secrets of professional game QAs even if you are not a beginner in testing. Dive into a new field and start a new stage of your career!

Course in detail

GameDev is a rapidly developing industry. In the last 10 years, the Gamedev market grew 10x,  and in the next 10, it’s projected to grow 3x more. But now, the average salary of the experienced Game tester in the US is $ 68,662.

Except of becoming part of this fast-growing market after the course, you’ll get:
a male game tester
01

Unique education technology

from the company with 10+ years of Game testing experience.
02

Expertise from the lecturer,

who has 15 years of experience at globally renowned GameDev companies, tested AAA games (Red dead redemption, Assassin's Creed) and increased the quality of most games that you used to play. Gabriel Hooper has spent over a decade detecting and reporting bugs to make game products qualitative and is ready to share his knowledge.
03

Portfolio project

You’ll be tasked with testing on a real project at the end of the course. You will be faced with real demands and preferences and implement all of the acquired skills in practice. Further, you will add this work to your portfolio to show up to your employers.
04

Career support

We provide CV feedback and test interviews with our testing team. In addition, your CV will be shared with 7000 Gamedev companies from our partner database. It means that you can monetize your skills right after completing the course.

About / Overview

happy robot
Identify what approach to testing will be the best for certain game genres and platformsYou will know how different game platforms work and what type of testing suits each.
Use various tools for detecting bugs You discover tools game testers use in their everyday tasks to automatize and simplify work routines.
Understand what factors influence gamers’ experience and games’ usability. Explore your view and pay attention to different aspects of the game environment.
Maintain test documentation and create test plans. You will implement best practices in identifying and reporting bugs in your work, and learn how to elaborate detailed test plans yourself.
After the course, you will have all the necessary soft and hard skills to apply for the Junior Game Tester position to become a part of Game Creation.

Find bugs to craft better worlds and build gaming excellence with Snoopschool

Join our course today and get your dream job in GameDev!
Apply

Syllabus

01/ Introduction to Video Game Testing

Learning Outcomes:

  • You will be able to identify the core responsibilities of professional quality assurance testers as related to video games
  • You will be able to describe the various roles on a video game development team
We’ll start with an introduction to game testing and discuss: What game testing is, and is not, how it compares to more general software testing, and what the role of quality assurance is on a game development team.

02/ Game Development Methods, Cycles, and Phases

Learning Outcomes:

  • You will be able to identify the common methods and phases of game development and describe how a games’ testing needs evolve through the development stages
  • Lifecycle of a typical feature/product on a cross-functional development team
  • Game Development methodologies
  • Test Driven Development
  • Generally requires an understanding of test automation
  • Game Development phases
  • Release cycle differences and how they impact development
  • Apps: new version released every couple of days
  • Web: new version potentially in few hours
  • Platform Certification
  • Requirements serve these general purposes

03/ The Testing Process

Learning Outcomes:

  • You will be able to identify the stages of the testing process
  • You  will be able to identify the components of a well-written bug
  • The main stages of the testing process
  • Identifying and reporting Bugs

04/ Testing Techniques and Approaches

Learning Outcomes:

  • You will be able to match various testing types with a description of their general use
  • Static testing
  • Functional testing
  • Smoke testing
  • Load testing
  • Security testing
  • Failover testing
  • Compatibility testing
  • Performance testing
  • Compliance testing
  • Localization testing
  • Internationalization testing
  • User play testing
  • Automated testing

05/ Essential Tools for Game Testing

Learning Outcomes:

  • You will be able to identify some of the primary tools professional game testers use, and why they use them
  • Bug tracking tools (Jira, Bugzilla, DevTrack)
  • Test case management systems (TestRail, Xray, DevTest)
  • Version control system (Git, Perforce)
  • Unity Test Runner, Unreal Engine Testing Framework
  • Documentation/Flow Charts/Sequence Diagrams
  • Gaining familiarity with reading console logs

06/ Multiplayer Game Testing

Learning Outcomes: 

  • You will be able to identify common multiplayer game types and how they impact testing
  • Types of multiplayer games and their impact on testing
  • Common multiplayer network architecture
  • Local multiplayer games
  • Testing Matchmaking
  • Network stability testing

07/ Understanding Player Motivations

Learning Outcomes: 

  • You will be able to identify various player types and their motivations

Understand the various player motivations to predict how they might interact with your game.

  • Bartle’s Player Types
  • Quantic Foundry Gamer Motivation Model

08/ Testing Game UI, UX, and Usability

Learning Outcomes: 

  • You will be able to cite some of the specific concerns when testing a game’s UI and UX
  • UI/UX test concerns
  • Usability concerns per platform
  • Additional tools for testing UI/UX

09/ Defect Management and Reporting

Learning Outcomes: 

  • You will be able to recognize common Bug workflows and organization practices
  • Common defect workflows
  • Defect categorization and prioritization
  • Database maintenance
  • Basic Reports to Run
  • Jira Dashboards

10/ Preparation and Implementation of the Test Plan and Test Cases

Learning Outcomes: 

  • You  will be able to cite the purpose and primary components of a Test Plan
  • Test Plan document overview
  • Test Plan components
  • Test Plan creation
  • Test Case overview
  • Test Case components

11/ Resume and Interview Do’s and Don'ts

Learning Outcomes: 

  • You will gain an understanding of common candidate screening practices and how to prepare for them
  • Common interview practices
  • Cover Letter tips
  • Resume Do’s and Don’ts
  • Interview Do’s and Don'ts
  • What you should be looking for and questions you should ask your interviewer

12/ Course Recap and Career Tips

  • Don’t take any shortcuts or make any assumptions on how a test will conclude
  • Building a T shaped skill set
  • Common Sense is your greatest tool
  • Always be learning

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Lecturer

Meet Antel, your game testing lecturer with 18 years of experience in Quality Assurance in the video game industry.

You’ll have the opportunity to learn from a seasoned QA engineer who has worked at Riot Games and Sony Computer Entertainment and is credited on over 100 globally acclaimed video games as a QA expert.

As a Compliance Test Lead, Antel played a key role in the quality assurance of such iconic games as The Last of Us, Uncharted 4, Ratchet & Clank, and Journey.

Platforms with which Antel worked:

Reach the next level of your career

through an immersive program guided by an industry leader.
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