Snoopschool is a part of SnoopGame.com One of the best European game testing companies with 10+ years of experience, and 200+ Testers in-house. Snoop tested 1000+ game projects and is ready to share best practices and testing experience.
About / Overview
Behind every successful game is a tester, who creates test plans, executes them, and optimizes game performance. The main game testers’ task is finding bugs as early as possible and ensuring they get fixed.
Step by step you will overcome this path, master the necessary skills, and become a professional QA specializing in game testing.
Experienced instructor with over 15 years in the GameDev industry will help you develop your understanding of the main principles, share the best practices, and give real-time feedback on your work.
Find bugs to craft better worlds and build gaming excellence with Snoopschool
Join our course today and get your dream job in GameDev!
Are you a game lover? Do you want to turn your hobby into an interesting career path? Start from scratch, adopt the best practices in testing from a proficient lecturer, and reach a new level of your skills.
Indie Game Developers
You will know how to integrate testing into your workflow and create game products with excellent quality, understand how to detect bugs in video games, and describe them accurately.
QA engineers
Explore testing techniques and processes through hands-on assignments, and unlock the secrets of professional game QAs even if you are not a beginner in testing. Dive into a new field and start a new stage of your career!
Course in detail
GameDev is a rapidly developing industry. In the last 10 years, the Gamedev market grew 10x, and in the next 10, it’s projected to grow 3x more. But now, the average salary of the experienced Game tester in the US is $ 68,662.
Except of becoming part of this fast-growing market after the course, you’ll get:
01
Unique education technology
from the company with 10+ years of Game testing experience.
02
Expertise from the lecturer,
who has 15 years of experience at globally renowned GameDev companies, tested AAA games (Red dead redemption, Assassin's Creed) and increased the quality of most games that you used to play. Gabriel Hooper has spent over a decade detecting and reporting bugs to make game products qualitative and is ready to share his knowledge.
03
Portfolio project
You’ll be tasked with testing on a real project at the end of the course. You will be faced with real demands and preferences and implement all of the acquired skills in practice. Further, you will add this work to your portfolio to show up to your employers.
04
Career support
We provide CV feedback and test interviews with our testing team. In addition, your CV will be shared with 7000 Gamedev companies from our partner database. It means that you can monetize your skills right after completing the course.
About / Overview
Identify what approach to testing will be the best for certain game genres and platformsYou will know how different game platforms work and what type of testing suits each.
Use various tools for detecting bugs You discover tools game testers use in their everyday tasks to automatize and simplify work routines.
Understand what factors influence gamers’ experience and games’ usability. Explore your view and pay attention to different aspects of the game environment.
Maintain test documentation and create test plans. You will implement best practices in identifying and reporting bugs in your work, and learn how to elaborate detailed test plans yourself.
After the course, you will have all the necessary soft and hard skills to apply for the Junior Game Tester position to become a part of Game Creation.
Find bugs to craft better worlds and build gaming excellence with Snoopschool
Join our course today and get your dream job in GameDev!
We start with an overview of common types and approaches, that come with testing. Despite the welcome part, this lesson includes explaining:
The difference between game testing and software testing
The main stages of the testing process
Bug fixing and documenting methods
02/ Techniques and approaches in testing
From this part, you delve into how different types of testing work and how you can choose them according to your purposes. You will find out more about:
Functional testing
Negative testing
Security testing
Failover testing
Automated testing
03/ Essential tools for game testing
Become familiar with the main tester’s tools:
Bug tracking tools (Jira, Bugzilla)
Version control system (Git, Perforce)
Unity Test Runner, Unreal Engine Testing Framework
04/ Multiplayer game testing in actions
Dive into the multiplayer game testing as a complex system that contains different aspects. This lesson explores how you can provide:
Compatibility Testing
Online game testing
Network stability testing
Testing game servers
05/ Usability Game Testing
After exploring different platforms, you can design game usability testing for mobile, console, PC, or VR.
06/ Game physics and mechanics, AI and UI: what you need to know
How do game physics, interface, or AI-powered tools influence the game experience? In this lesson, you’ll have a chance to discover it!
07/ Stages of Game Testing
To provide a quality product, that meets all of the client’s requirements, you should remember about testing on every development stage from prototype to release. So, we will focus on:
Testing during prototyping
Alpha and beta testing
Post-release testing
08/ Test and Defect Management
Focus on metrics to help manage decisions and discover areas for improvement. Understand the importance of defect tracking and gain proficiency in using tools (e.g. Jira) and processes to manage defects.
Identifying and reporting bugs
Defect categorization and prioritization
09/ Preparation and Implementation of the Test Plan
The purpose of a test plan is to define the scope, approach, resources, and schedule of the testing process. Analyze every aspect of this useful tool:
Creating a test plan
Development of test cases
Execution of test cases
10/ Regression testing process
Dive into the crucial part of the testing strategy — conduct regression testing. Research their types and analyze the impact of implementing that approach.
11/ What you should know before going on this path
Examine non-obvious issues about testing:
Privacy Policy
QA Roles and Responsibilities
12/ Course Recap and Career Tips
Now it’s time to highlight your knowledge and skills on your resume. Learn what to include and how to talk about testing as an informed game tester.
Over 15 years of experience in top GameDev companies Has created quality experience for gamers at Ubisoft, Playstation, Rockstar Providing high-quality performance and testing in AAA Game Development projects
Worked on world-famous Red Dead Redemption, Assassin's Creed
Platforms with which Gabriel worked:
Reach the next level of your career
through an immersive program guided by an industry leader.
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